This challenge is inspired by the many great lessons and memes instructors have created in recent years that remain floating in the open Internet, just waiting to be discovered by some lucky traveler on the learning highway.
I call these “lessons in a bottle.”
All of these were/are created for specific classes or workshops, but they are designed to exist well beyond the confines of any formal learning experience. Their messages continue reaching out, over time, into the expansive network of new learners, inviting people to open the bottle and give them a read.
It’s a truly wonderful connected-artifact type made possible by the Internet. But what’s the best way to design these types of environments?
With that context, here’s today’s questions and challenge. How do/can we design great “lessons in a bottle?
Here are some questions to consider.
- What is your desired experience for this activity?
- To what extend is it possible or helpful to plan for future lives of your content or activities?
- Is it best to try and organize such content up front, or allow this to occur over time? If the latter, how do you design for that?
- What are some possible constraints for this design?
Time to Design: <15 min.
Number of Building Blocks Allowed: 5
Design Challenge Guidelines