Anyone who’s taught a class, led a workshop, or even hosted a large meeting has probably attempted to insert some kind of “icebreaker” or “kickoff” activity to ease participants effectively into the environment.
The purpose of such activities is to engage participants actively in the topic at hand by having them work through some form of brief, interactive exercise.
Today’s challenge is to create a your ideal Learning Environment Model (LEM) for a 5-minute learner engagement activity. This should be for an activity that you might actually use to begin a meeting or lesson or workshop effectively.
Here are some questions you might want to think about.
- What is your desired experience?
- How will you make the connection between the activity and your larger learning purpose?
- Is there a right answer? If not, how will you define “success”?
- What are possible constraints related to the experience besides the time limit?
Time to Design: <10 min.
Context: Face-to-face or online (synchronous or asynchronous)
Number of Building Blocks Allowed: 5
Design Challenge Guidelines