Today’s learning environment design challenge was prompted by a discussion I read in the online course we’re currently offering on Learning Environment Modeling.
The statement (and challenge) is that variability and choice for students — i.e. personalization — is easier to manage in a face-to-face learning environment.
Hmmm… Do I think that’s true?
In fact, I would argue that asynchronous online environments, planned properly, can promote powerful student choice and agency, and provide personalized experiences that are more difficult to pull off in a face-to-face setting.
Okay, that’s a nice pitch. Now, where’s my proof?
In order to make today’s challenge meaningful, let me add some further definition.
I want to create a learning environment model (LEM) for an online, asynchronous environment that:
- Provides learners with personal choices related to relevant content
- Provides a personalized learning experience that is not only relevant but that also promotes agency
- Delivers a common set of training or information for all learners related to specific skills or knowledge
- Offers as standardized, yet personal performance evaluation that shows real evidence of capability
In other words, the challenge is to design a LEM that delivers a common set of core knowledge and skill training to a course cohort in a way that is completely customized for each learner.
Time to Design: <1 hr.
Maximum Number of Building Blocks Allowed: Unlimited
Design Challenge Guidelines
Some Suggested Solutions