Design Challenge #2: A Run with Friend(s) (Solution)

Design Challenge #2: A Run with Friend(s) (Solution)

The goal of this challenge is to create a learning environment model (LEM) for a jog with a friend or friends. If you’re a runner, you know how much learning can actually take place on a 45 min. to 1 hr. run.

For me, the pattern of this environment is generally pretty organic and loose. That’s one of the reasons it’s so appealing to me. From a LEM perspective, a good run goes something like this.

A Run with Fried(s)

There’s either a standing running date or someone connects with me and others via text message or the Web. We all show up at the designated time and spend a few moments stretching and chatting. The conversation is brief and mostly about the route, time constraints, or any injuries. Pleasantries out of the way, we’re off!

During the run, there is a single pattern that tends to play our over and over again until we finish. Someone relates an idea or personal story. After they’ve finished, another person comments on the story. Then another comments and so on until no one has anything else to say about the story. At that point, another person shares a different idea or story and we repeat the whole cycle.

Jogging

This isĀ an interesting sequence on a run because, while the choice of topics is almost always organic and unpredictable, the flow of the conversation is generally extremely linear. This is, in part, because talking on a run requires effort and it’s easier to get it all out and then go back into your normal breathing and rest for a time. Speaking in short, unplanned bursts takes you out of the breathing flow.


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